Turning the Story Script into A GAME!


  • I started walking through the Ren’Py tutorial last night and piecing together the game along with it. Today I have the digital version of the script and I am making my edits to one complete story line so that I can copy/paste it into my Ren’Py script.
  • For now, I am using placeholder images for the backgrounds and the sprites, mainly so that we can see the different options we have and what is customizable. From there, we can run through the story and direct the artists on what further art to create.
  • I built the language for the first game choice! Woo hoo! I also included a simple mechanic for tracking submissive and dominant choices so that this can be used meaningfully later on in the game somehow (stat tracking, special paths and choices, etc). I used an iteration and plan to use if statements later on to check of submission and dominance stats.
  • I am keeping the page numbers from the choose-your-own-adventure script in the labels. This makes it really easy to create the code and to keep track of everything across documents.

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